![]() ![]() ("HUNTER – Women After Reward Money") (Kansai Telecasting)īoku no Ita Jikan("The Hours of My Life") ( Fuji TV) ("Marumo's Rule Special 2014") ( Fuji TV) Marumo no Okite Special("Marumo's Rule Special") ( Fuji TV) Marumo no Okite("Marumo's Rule") ( Fuji TV) ("Laughing Under the Clouds Side story –The Double-Headed Fuma) ![]() ![]() ("Laughing Under the Clouds Side story – Departure, the Vow of Yamainu")ĭonten ni Warau Gaiden – Shukumei, Soutou no Fuma Isshukan Furenzu ("One Week Friends") ( Shochiku)ĭonten ni Warau Gaiden – Ketsubetsu, Yamainu no Chikai (“Madam Marmalade's Mysterious Puzzle: Answer Version”) ( TV Tokyo)ĭeath Note: Light Up the New World ( Warner Bros.) Madam Marmalade no Ijo na Nazo: Kaito Hen (“Madam Marmalade's Mysterious Puzzle: Question Version”) ( TV Tokyo) Madam Marmalade no Ijo na Nazo: Shutsudai Hen In 2017, Yutaka relocated to Los Angeles and began working with Soundtrack Music Associates for representation. ![]() Yutaka has continued to produce popular music in collaboration with vocalists, including the tracks "Never Let Me Go (sung by Julia Shortreed)" and "Take My Hand (Sung by NIKIIE)", both of which were ranked No. In 2018, Eminem sampled "Glassy Sky" on the track "Good Guy" from his "Kamikaze" album. Its original soundtrack, which includes the main theme song "Glassy Sky (sung by Donna Burke)", gained popularity and has over 50,000,000 views on YouTube. Yutaka's work on Tokyo Ghoul attracted public attention shortly after its release in 2014. Yutaka has written scores for more than 40 projects, including the anime series " Tokyo Ghoul", Japanese TV series " Marumo no Okite" ("Marumo's Rule") and a number of TV commercials such as "Audi", "Samsung Galaxy" and "Georgia (Coca-Cola)". Any other kinds of spoiler tags may display spoilers openly on some apps.Yutaka is an alumnus of the Senzoku Gakuen College of Music in Japan, where he studied musical composition under Toshiyuki Watanabe and Masataka Matsuo. Copy-paste it rather than typing it, as the quotes on your device may not be the same as the ones needed for the code. This subreddit supports Spoiler Tags! Make them by doing the following: For a full "in-depth" view of the rules & spoiler policies go HERE.Do not post links to Discord or any other servers.Avoid making separate posts about the latest chapter or episode for 24 hours after the release.Only users given permission by mods may post episode / chapter discussion threads.Mods reserve the right to remove posts if necessary.When posting official art or fan art, the post itself must be a link to the source.Do not link or lead to illegal anime/manga sites, downloads or torrents.Birthday posts for characters are not allowed unless accompanied by official/fan art (linking to the source) or involve discussion in the body of the post. Don't post links to unedited screenshots/clips or manga/novel pages unless there's discussion (without any spoilers) in the title.Unreleased/RAW chapter spoiler discussions and comments MUST go in the stickied spoiler threads, regardless of whether spoiler tags are used or not, otherwise they will be removed and dealt with strictly.Text-posts are mandatory for posting Chapter / Episode Threads and RAW Spoiler discussions.Use spoiler tags for anything the OP hasn't watched/read yet if mentioned in the post, and for any non-TG spoilers.Use the spoiler button to hide the thumbnail for any posts with spoiler images.This applies to both TG and non-TG spoilers. Titles must be appropriate and descriptive, but should not have any spoilers (plot twists, secret identities, deaths, new forms, etc).Everything posted here must be Tokyo Ghoul related.Frequently Asked Questions Complete Viewing Guide ![]()
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![]() ![]() In fact, your soldiers never really die from gunfire-getting another soldier over to the wounded guy with a medikit will fix up the fallen comrade quickly and easily. ![]() Also, it's worth noting that even though you'll repeatedly see soldiers getting gunned down, there's no blood to be found anywhere in the game. It commits quite a few graphical offenses, including stuttering frame rates, jagged edges, blurry textures, and poor animation. In terms of its presentation, the PlayStation 2 version of Conflict: Desert Storm is a total mess. But it does little to make the game more entertaining, and it doesn't solve any of the game's interface and gameplay troubles. ![]() You'd be better off without it.ĭesert Storm features a multiplayer option that lets you and a friend make your way through its missions. Instead, you'll find yourself fumbling for your detonator, wondering which soldier is holding the antitank rockets, or wasting medikits in the heat of battle. Breaking up weapons and other items into different categories or including the ability to set up quick access to important items would have been a much more straightforward way of dealing with the game's inventory. Same goes for planting explosives, using binoculars, or doing just about anything else. So, if you're taking heavy fire and need to heal immediately, you'll have to hold the inventory button to bring up the list, scroll through the list until you find the medikit, use it, and then scroll back to your weapon. Your entire inventory is accessed from one list of equippable items, and you must equip items in real time. You'll get used to it over time, but some sort of onscreen indication of which button is assigned which task would have been helpful. ![]() The interface used to order your other troops around is weird and unintuitive. While forward motion is, rightfully, the fastest of the lot, the side steps are extremely slow, making strafing pretty useless. The soldiers move in a very jerky way, and their movement speed varies wildly depending on which direction they're headed. Once you've completed your objectives, you simply need to get to the landing zone for extraction.Įverything about Desert Storm's gameplay is really, really clunky. Most objectives are usually as simple as escorting a diplomat through a dangerous area, destroying targets of military importance, and so on. Once your squad is at the four-soldier limit, however, dealing with enemy assaults isn't terribly difficult. Getting spotted will eventually cause the base you're infiltrating to raise the alarm, bringing more troops and other enemies to your location. While you might think you've approached an enemy without being spotted, or even fired off a stealthy shot or two with a silenced pistol, most enemies automatically spot you as soon as you're in visual range, even if you're lying prone or ducking. Almost every mission suggests that you take a stealthy approach to your mission, but the game's definition of stealth is pretty loose. Other stats will improve, such as marksmanship, which is key considering how awful the game's auto-aim is at taking enemies out quickly.Įach level has a series of objectives that must be accomplished to move to the next level. If one soldier uses a lot of medikits in a mission, he might become more proficient at healing. As you move from mission to mission, your troops gain experience. Some are better medics than others, some are better marksmen, and each starts with a different set of weaponry, including an M-16, a sniper rifle, and other real-world weaponry. As the game proceeds, you'll work your way up to four troops, each with different specialties. Halfway through, you'll rescue the second member of your squad. From there, you're given control of one man and sent on your first mission. This training sequence teaches you the intricacies of movement, combat, and commanding your squad. Everything about Desert Storm's gameplay is really, really clunky.ĭesert Storm starts out with a brief optional tutorial segment. Conflict, however, fails in almost every department, from graphics to gameplay and everything in between. It puts the player in charge of up to four troops at once, and at first glance, it has quite a bit in common with Sony's recent online military shooter SOCOM: U.S. Conflict: Desert Storm is a military-themed tactical third-person shooter that is set in the Middle East during Iraq's invasion of Kuwait and the resulting Operation: Desert Storm. ![]() ![]() ![]() Not to mention both Osean and Erusean troopers who can no longer tell friend from foe resulting in needless casualties.
![]() The penultimate episode reveals that Wirt and Greg are modern children who entered the Unknown after falling into a pond on Halloween. Once they find Adelaide, Wirt discovers that she intends only to enslave the boys outraged that Beatrice misled them, Wirt takes Greg and abandons her. ![]() Stalking the main cast is the Beast ( Samuel Ramey), an ancient creature who leads lost souls astray until they lose their hope and willpower and turn into "Edelwood trees". Greg carries a frog ( Jack Jones) that he found Greg's attempts to give the frog a name are a running gag. ![]() On the other hand, Greg, the younger brother, is more naïve and carefree, much to Wirt's chagrin. ![]() His passions including playing the clarinet and writing poetry, but he usually keeps these private out of fear of being mocked. Wirt, the older brother, is a worry-prone teenager who would rather keep to himself than have to make a decision. To find their way home, the two must travel across the seemingly supernatural forest with the occasional help of the wandering, mysterious and elderly Woodsman ( Christopher Lloyd) and Beatrice ( Melanie Lynskey), an irritable bluebird who travels with the boys to find a woman called Adelaide, who can supposedly undo the curse on Beatrice and her family and show the half-brothers the way home. The series follows two half-brothers, Wirt and Greg (voiced by Elijah Wood and Collin Dean respectively), who become lost in a strange forest called the Unknown. This was later expanded into an ongoing comic series that ran for 20 issues and continued in a series of graphic novels and comic book miniseries. A one-shot comic book adaptation penned by McHale has been produced, with four further issues commissioned. In 2015, the series won an Emmy Award for Outstanding Animated Program. The series was well received by television critics, who praised its atmosphere and characters. The series' environment evokes 19th- and 20th-century Americana, while its digital backgrounds are designed to resemble grisaille paintings. cities, while the program's animation was outsourced to South Korean studio Digital eMation. Production of the show began in March 2014 and was largely done in Burbank, California, but many of the show's storyboard artists worked from other U.S. That pilot, Tome of the Unknown, became the catalyst for Over the Garden Wall. After working on other Cartoon Network shows including The Marvelous Misadventures of Flapjack and Adventure Time, the network expressed interest in McHale pitching a pilot. McHale first envisioned the show in 2004 and pitched it to the network in 2006. The show was the first miniseries on the network. Over the Garden Wall was broadcast throughout the week of November 3 to November 7, 2014. The series' voice cast also includes Christopher Lloyd, Tim Curry, Bebe Neuwirth, Chris Isaak, Shirley Jones, Thomas Lennon, Jack Jones, Jerron Paxton, John Cleese and Samuel Ramey. Elijah Wood and Collin Dean voice the protagonists Wirt and Greg, and Melanie Lynskey voices Beatrice, a bluebird. The show is based on McHale's animated short film Tome of the Unknown, which was produced as part of Cartoon Network Studios' shorts development program. The series centers on two half-brothers who travel across a mysterious forest to find their way home, encountering a variety of strange and fantastical things on their journey. Over the Garden Wall is an American animated television miniseries created by Patrick McHale for Cartoon Network. ![]() ![]() ![]() In contrast, if I set the ATV4 surround sound setting to "Dolby 5.1" my Pioneer then says "Dolby Digital" on the front panel once the movie starts. If I play a source like a iTunes movie, or a Netflix movie, my Pioneer will switch from "stereo" to "PCM" once the movie starts and it indicates surround sound (also verified by sound from all speakers) and the Pioneer will say "PCM" *IF* I set the ATV4 surround sound settings to "best quality available". As soon as the movie starts on the ATV4, I hear a "click" on my Pioneer AVR, the front panel switches to "Dolby Digital", or "PCM" (see explanation below) and lo and behold I get surround sound. I rented an iTunes movie that I know is digital Dolby. For some reason either the app was written to use stereo audio only or the ATV4 doesn't work right with it. I get over 100 channels on DirecTV NOW including HBO. NONE of the channels on DirecTV NOW output anything but stereo. For example, I have the DirecTV NOW app loaded on my ATV4. Duhh! I assumed that everything that normally I used previously on ATV3 as well as my Amazon FireStick would also be Dolby on ATV4. It does indeed output digital *if* the program source is in Dolby. I have discovered some things about my ATV4. Surround sound settings on your Apple TV 4K or Apple TV (4th generation) - Apple Support Have you tried the best quality available audio setting? It might just work if the Pioneer can understand linear PCM (assuming this is not just for iTunes purchases/rentals). I don't know your Pioneer model, but it may have an input setting for HDMI audio - this might need to be configured.Īudio on AppleTV is a moving goalpost and things have changed a lot since ATV 4 came out, they are clearly taking it a bit more seriously but I suspect few of us really like the DD re-encoding which is used to merge in system sounds etc. Many if not all itunes movie previews are stereo and don't give DD.ĭon't suppose you have an iTunes purchased movie with DD to test - maybe consider a cheap rental to test it - don't have HBO app in UK so don't know if you may be able to choose stereo vs surround in that app, but iTunes movies will have a drop down to choose subtitles/audio track. Streaming services won't always provide DD with a stream even if other devices do offer the stream with DD. When you say you know the HBO movie has Dolby, is that because it worked ok on previous ATV? ![]() ![]() ![]() ![]() Now the siren is torturing high school students to get what she wants. Somehow, Sybil has made a full recovery from Damon ripping her heart out. Stefan and Damon may be Cade’s new servants, but The Vampire Diaries is not done with the sirens yet. Meanwhile, Stefan and Damon continue their commitment to Cade as they test the morals of a young doctor, Tara (guest star Alexandra Chando). Sybil (guest star Nathalie Kelley) is still alive and teaching a group of high school students who she’ll later use as leverage to get Caroline (Candice King) to locate a historical artifact that can be used against her. Here is the official synopsis for the episode, “We Have History Together”, from SpoilerTV.ĬLASS IS IN SESSION -Stefan (Paul Wesley) and Damon (Ian Somerhalder) attend an anger management support group looking for their next victim. Air Date: Summary:Based on the Alloy novels, WBTVs Vampire Diaries centers on Elena (Nina Dobrev), a tragic heroine who is the object of passion for two vampire brothers, Stefan (Paul Wesley) and Damon (Ian Somerhalder). She looks very similar to Nina Dobrev’s Elena Gilbert, and given The Vampire Diaries‘ history with doppelgängers, could there be more significance to this new character? Next, they are tasked with going after a doctor played by The Lying Game‘s Alexandra Chando. First up, the brothers drop by an anger management group. ![]() In fact, episode 8 will feature at least two instances of Stefan and Damon finding victims for Cade. ![]() ![]() ![]() ![]()
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